GetLoadState()
This method displays the load status of a specific collection or its partitions.
func (c *GrpcClient) GetLoadState(ctx context.Context, collName string, partitionNames []string) (entity.LoadState, error)
Parameter | Description | Type |
---|---|---|
| Context for the current call to work. |
|
| Name of a collection |
|
| List of partition names. If left empty, all partitions are involved in this operation. Otherwise, only the specified partitions are involved. |
|
Return
An entity.LoadState
or an error.
entity.LoadState
This int32 type offers the numeric representation of all possible load states.
const (
LoadStateNotExist LoadState = 0
LoadStateNotLoad LoadState = 1
LoadStateLoading LoadState = 2
LoadStateLoaded LoadState = 3
)
Errors
Any error in the execution of the request. Possible errors are as follows:
-
ErrClientNotReady
: The client is not connected to Milvus. -
ErrCollectionNotExists
: The collection with the specified name does not exist. -
The call to this API fails.
Example
errLoad := mc.LoadCollection(context.Background(), collectionName, true)
if errLoad != nil {
log.Fatal("failed to load collection:", errLoad.Error())
}
// get load state
stateLoad, errState := mc.GetLoadState(context.Background(), collectionName, []string{})
if errState != nil {
log.Fatal("failed to get load state:", errState.Error())
}
log.Println(stateLoad)